Send heroes to their doom as the innkeeper of a well-peopled establishment. Should they return with treasure, buy any cast-offs they no longer need at unfair prices. Then sell to the next adventurers for profit.


Content warnings: themes of death.
This game is a piece of interactive fiction. The game can be won, but it cannot be lost.


Written using inkle's Ink language, running in the Inkjs engine. Source code.

Music: "Anamalie" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/


Hints: After the first night, you can plot. This gives access to more tutorial. Don't worry too much about money unless you need it. Remember, and pay attention to dreams. Beyond that... do innkeeping.

Development log

Comments

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Took a while to get into the "it" , but I like the idea, on my third attempt!